Agora.io secures new capital to boost its global live video API platform and further expand global operations to disrupt the voice, video and live broadcasting space. SANTA CLARA, Calif., Nov. 20, 2018 /PRNewswire/ — Agora.io, the leading voice, video and live broadcasting platform, today announced
As live video has taken off over the last year, the term “live streaming” has entered the public consciousness. But while live streaming refers to a specific type of technology and experience, live streaming has also become a buzzword, a catch-all for any type of
[embed]https://youtu.be/2YagyLhmuGQ[/embed] RTCHack2018 Recap The #RTCHack2018 world tour has come to an end. It was a lot of fun to see fellow developers create impressive projects in 7 cities across the globe. Over 50 hacks were submitted and each was developed in under 30 hours!
Just like most forms of media, live broadcasting has faced its fair share of controversy. As it grows in popularity, the recording and sharing of live videosbrings its own set of unique challenges, especially for the social media platforms and apps utilizing the technology. Facebook
If you stay up to date with the latest mobile and social media trends, then you know live streaming is on the rise. Live streamers and their viewers alike are experiencing the satisfaction of engaging in an interactive live experience, even if it’s as simple
If you are from the Silicon Valley, TechCrunch’s Summer Party is not unknown to you. TechCrunch has been hosting this party at August Capital for 13 years now, and like all the past events, this year’s event was a big hit too! Starting at 5:30
More than three billion people around the world tuned in to the finals of the World Cup, but this year’s competition marked a major milestone. More people than ever streamed the games live on their computers, laptops, and mobile devices. In fact, even before the semifinals began
Gaming has an interactive aspect to it. The best games offer interactions with other gamers, which is why real time communications has its place in gaming. Until the age of 18, which was more than half a life ago for me, I have been an